Gargantua’s demo does well to capture the isolated exploration of the Souls games. The free demo released last week suggests that it could well pull it off, though there’s a little more refinement required. It wants to steer clear of the messy physics of a thousand other Early Access titles as well as the easily-cheated, bolted-on motion controls of Skyrim VR. Gargantua, like many other VR adventures, desperately wants to get melee combat right, but on its own terms, much like in the way From did all the way back in 2009 with Demon’s Souls.
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